These three tracks are meant to show the slowly decaying world as a player would walk through it. The first track (a new world) is the most normal, where the player would see very few signs of the apocalypse. The second (signs of destruction) is where the player notices things aren’t quite right, and the third (destroyed wasteland) demonstrates the truly barren and destroyed world the player is walking through.
Below is a track that demonstrates how the three tracks would blend into each other as the player is walking through the level and discovering the world around them.
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