These three tracks were written for a video game created by Computer Science students at the university. The concept of the game was to build a tower as a team, however, communication between team members becomes more difficult as the 3-minute timer counts down. They created three different levels, a desert, an island, and the moon. I created three tracks to match these levels, each lasting around 3 minutes, and getting more chaotic as the timer counts down. They all contain a short motif designed to vaguely connect the three tracks, and they also share similar structures, with the texture getting the most chaotic in the last minute. Check the tracks out below.
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